Ideas for mob variants!

Here are some ideas for variants of currently existing mobs like the Husk and Stray.

Ashen: A variant of the Skeleton with a dark, ash like texture and deep red eyes. Same height as the Skeleton. It is resistant to fire and sunlight, and attacks you with a stone sword or with its hands. It spawns deep underground near lava or in the nether.

Dweller: A variant of the Zombie with slightly grayish skin and ruined, tattered clothes, and possibly a battered miner’s helmet(not an item or armor piece). It spawns deep underground, spawning more commonlh in mine shafts. It wields a stone or iron pickaxe, and is resistant to sunlight.

Passive Guardian: A variant of the Guardian with a cyan eye, tail fin, and spikes instead of orange. It is not aggressive, and spawns in oceans.

Lava Mite: A creature like the Silverfish or Endermite. It has the same texture as either Lava or the Magma block, and spawns near Lava in the nether. It can burrow into nearby netherrack like a silverfish, and drops blaze powder or blaze rods.

Corrupted: A variant of the Skeleton with half of its body tinted black and one eye tinted purple. It has the same spawn conditions as a normal Skeleton, but is much rarer. It wields a bow. Its arrows have a small chance of teleporting you a few blocks away. When attacked, it has a small chance to teleport a few blocks away. It takes very slow damage from water, and has a small chance to teleport away from it when damaged by it. It is not affected by sunlight. When killed, it has a very small chance to drop an Ender pearl.

Nomad: A rare variant of the villager (with arms!) riding a llama or donkey. It trades rare items, like record discs and golden apples. At night it will seek shelter in a nearby village or with the player. If it has to, it will equip an iron sword and helmet and defend itself. After staying in one place for a day or two it will move on, moving hundreds or thousands of blocks at a time.

Biome-specific Creepers: Creepers match the biome they spawn in. For example, desert creepers would be sand colored, jungle creepers would be a lusher green, mushroom island creepers would be purple, etc. Also, creepers that spawn underground would be gray.

Colored Slimes: Slimes have a chance to spawn in different colors. Colors that are closer to normal Slimes, like dark green and yellow, would be more common, while colors further from normal Slimes, like pink and magenta, would be rarer. Slimes would also be Dyable.

Chest Shulker: When you right click a Shulker with a chest, it becomes a chest Shulker. It looks like a normal chest, but when you attempt to open it it turns into a Shulker. Instead of the block splitting in half, the lid and container split apart.