Proto-Gravemind

The Proto-Gravemind is a non-moving mob that spawns in areas of Flood infection.

Appearance
The Proto-Gravemind is not a permanent mob and has no permanent shape. It forms when 5 Flood combat forms are compelled to merge together, creating a large clump of Flood biomass at least 3 times the height of the player. As time progresses, and more mobs are infected by the Flood, it will slowly grow, until it appears to be much larger, and more bulbous. By this time, more advanced combat forms such as the thrasher, bomber, and swarm appear, as well as various Flood structures. As time progresses, it will dig a large pit in the area it resides, and grow into a much larger form. It will sprout massive tendrils, which it can stretch out over long distances. If Abominations start to form at this time, the Flood can start producing pure forms such as the infestor and the spawner. Unlike the previous stages, this Proto-Gravemind is fully capable of moving unaided. It is also capable of digging large tunnels underground, and creating chasms with its massive tentacles. Eventually, if enough time progresses, the Proto-Gravemind will have fully evolved into a Gravemind, and have full control over the Flood. However, there is possibility of another Proto-Gravemind forming, if a second infestation forms far enough from the Gravemind.

Proto-Graveminds cannot be spawned with a spawn egg, but can be spawned using the command /summon ProtoCompound.