Talk:Status Conditions/@comment-2606:6000:E8A0:4300:552B:A558:ABB8:B770-20181022211115

Nice, I'd make a few changes:


 * Fire as a status condition would be a bit redundant, unless it would replace the normal burning effect thing in vanilla Minecraft.  I do like a feature to touch mobs and burn them.


 * Stun should make you use stuff/attack slower as well, and be lessened by helmets and/or an enchantment.  There could also be an enchantment for weapons called "Stunning" (also useful for jokes) and it gives the weapon a chance to stun, increasing by level.


 * Bleeding should be stopped more quickly by a new armor enchantment, and the only way to heal would be BY potions and by the reneration buff.  You would also take more damage from other attacks.


 * Freeze would go away more quickly when you're on fire, or near a fire-related thing (player on fire, fire, lava, blazes, a campfire, anything in the nether, a dispenser shooting fireballs, and the Ender Dragon.  It would also go away more quickly with an enchantment for armor called "Thawing" and go away more slowly with an curse called "Chilling."


 * Curse could also do something to enchanting, like make you be more likely to get a curse on an item.  It could also make you see your weapons and armor having really low durability.  A villager could remove it for a price, or an enchantment could prevent/lessen it.