My concept for the Copper golem

Clank from ratchet & clank be like:

Reimagination
my version of the copper golem looks like the regular copper golem, but its slightly taller

Stats
Health: 20

Damage: 1 (3 for electric attack)

armor points: Varies


 * 5 (not oxided)
 * 4 (exposed)
 * 3 (withered)
 * 2 (oxided)

Behavior
The copper golem will start pressing copper buttons, and it will oxidize over time, becoming static, so he will find nearby dropped honeycombs and wax itself, the wax lasts 3 days or until he touches water

The copper golem will start hitting hostile mobs with its little hands, but When a copper golem receives any kind of redstone while oxidized, it becomes charged and fires electricity bolts to enemies, this attack can chain up to 3 enemies. unfortunately, he only has 1 charge per redstone charge. Dont use this against creepers because it will charge them too, luckily the copper golem doesnt hit them directly but the chain effect does.

Drops
Copper ingot: 2-4 (common)

Copper button: 1-2 (common)

Lightning rod: 1 (rare)

Extra ideas
I suppose i can also add some of my copper related ideas here
 * Copper button: crafted with only 1 copper ingot. this button is both the fastest button and the slowest button, since if not withered, t lasts 5 redstone ticks till it deactivates. every oxide stage adds 5 ticks, till it reaches 20 ticks (2 seconds, barring lag). Copper golem LOVES to press those.
 * Abandoned underground factories: This idea came up when i watched the copper golem minecon video. so basically this factory wouldve made of all variants of stone bricks and all oxidizing variants of copper/cut copper blocks. it would have numerous redstone engines like repeaters, levers and Randomizers and lamps. chests would spawn with redstone--based loot. Oxided copper golems spawn there.